Invincible vs. The Multiverse: Building the Ultimate Skybound Fighting Game Roster

Published on: Jun 09, 2025

Invincible vs. The Multiverse: A Skybound Fighting Game Dream Roster

The world of Skybound Entertainment is ripe with compelling characters and universes, making it a perfect candidate for a crossover fighting game in the vein of Marvel vs. Capcom or MultiVersus. Imagine Invincible trading blows with Rick Grimes, or Clementine facing off against a Brit. The possibilities are endless! This article explores a dream roster for a theoretical Skybound fighting game, considering character abilities, lore, and overall appeal. We'll delve into potential gameplay styles and special moves, creating a balanced and exciting fighting game experience.

Why a Skybound Fighting Game?

Skybound’s diverse library offers a unique opportunity to blend superheroics, horror, sci-fi, and drama into a single, cohesive fighting game experience. The existing fanbases for each property are already established, providing a built-in audience. Furthermore, the potential for crossovers and unexpected character interactions is incredibly high, fueling player engagement and community discussion. Think about the storytelling opportunities alone – character-specific arcade modes revealing alternate universe scenarios, unique rivalries, and comedic interactions.

  • Diverse Character Pool: From superpowered Viltrumites to skilled survivors and supernatural entities, the Skybound universe provides a wide range of characters with unique abilities.
  • Existing Fanbase: Each Skybound property boasts a dedicated fanbase eager to see their favorite characters in new and exciting contexts.
  • Crossover Potential: The possibility of characters from different universes interacting and battling each other opens up endless storytelling and gameplay opportunities.
  • Unique Visual Style: Adapting the art styles of different Skybound comics and games into a cohesive fighting game aesthetic would be a visual treat.

The Invincible Universe: Powerhouses and Speedsters

The Invincible universe is the obvious starting point, offering a roster of incredibly powerful characters with a variety of fighting styles. Viltrumites alone provide a foundation for aerial combat and devastating physical attacks.

Invincible (Mark Grayson)

Gameplay Style: All-rounder, excels in both close-quarters combat and aerial maneuvers. He would be an excellent character for newer players, and equally rewarding for advanced players who learn how to master the character's versatile toolkit.

Special Moves:

  • Viltrumite Strength: A powerful punch that can knock opponents back significantly.
  • Flight Assault: A quick aerial dash followed by a series of punches and kicks.
  • Ground Pound: Descends rapidly from the air, creating a shockwave upon impact.
  • Invincible Rush (Super): A devastating flurry of attacks culminating in a powerful heat vision blast.

Why He's Essential: Invincible is the face of the franchise and a must-have character. His powers are well-defined, and his fighting style allows for both aggressive and defensive gameplay.

Omni-Man (Nolan Grayson)

Gameplay Style: Grappler/Powerhouse. A character centered around brutal strength and command grabs, punishing opponents for getting too close.

Special Moves:

  • Viltrumite Slam: A powerful grab that throws the opponent into the ground.
  • Flight Uppercut: A rising uppercut that launches the opponent into the air.
  • Charged Punch: A slow but devastating punch that can break through guards.
  • Viltrumite Fury (Super): A brutal series of attacks culminating in a devastating planet-busting blow. (Visually similar, but scaled down, of course.)

Why He's Essential: Omni-Man's brutal fighting style and iconic presence make him a compelling villain and a powerful addition to the roster. The contrast between his methodical cruelty and Invincible's heroic struggle would be key to the game's narrative.

Atom Eve (Samantha Eve Wilkins)

Gameplay Style: Zoner/Support. Atom Eve excels at controlling space with her energy manipulation abilities, keeping opponents at bay while also providing support to her teammates.

Special Moves:

  • Molecular Blast: A projectile that can be charged for increased damage and range.
  • Energy Barrier: Creates a temporary energy shield to protect herself from attacks.
  • Material Reconstruction: Can heal herself or her teammates using her molecular manipulation abilities.
  • Atomic Barrage (Super): Unleashes a devastating barrage of energy blasts that can cover the entire screen.

Why She's Essential: Atom Eve's unique powerset and supportive abilities add a different dimension to the gameplay, making her a valuable asset to any team.

Battle Beast

Gameplay Style: Rushdown/Berserker. A character designed for relentless aggression, prioritizing high damage output and relentless pressure.

Special Moves:

  • Beastial Fury: A series of rapid punches and kicks that can overwhelm opponents.
  • Leaping Strike: A powerful leaping attack that closes the distance quickly.
  • Roar of the Beast: A roar that stuns nearby opponents.
  • Berserker Rage (Super): Enters a state of heightened aggression, increasing his attack power and speed.

Why He's Essential: Battle Beast's ferocious fighting style and imposing presence make him a fearsome opponent and a fan-favorite character.

Robot (Rudy Connors)

Gameplay Style: Technical/Trap. A character that focuses on planning and setting traps for opponents, controlling the pace of the fight. Consider characters like Zato-1 from Guilty Gear for inspiration.

Special Moves:

  • Drone Deployment: Deploys a drone that can attack opponents from a distance.
  • Energy Mine: Plants a mine that explodes when an opponent gets too close.
  • Force Field: Creates a temporary force field to protect himself from attacks.
  • Robot Overload (Super): Unleashes a barrage of missiles and lasers from his robotic body.

Why He's Essential: Robot provides a unique strategic element to the gameplay, rewarding players who can think ahead and anticipate their opponent's moves. His story arc also offers compelling narrative possibilities.

The Walking Dead Universe: Survival and Resourcefulness

The Walking Dead universe brings a different flavor to the fighting game, focusing on resourcefulness, survival skills, and the constant threat of the undead. Characters from this universe would rely on weapons, traps, and tactical maneuvers.

Rick Grimes

Gameplay Style: Balanced/Weapon-Based. A character that relies on a combination of melee attacks, firearms, and strategic use of the environment.

Special Moves:

  • Revolver Shot: Fires a quick shot from his revolver.
  • Hatchet Strike: A powerful melee attack with his hatchet.
  • Walker Bait: Throws a piece of meat to attract walkers, creating a temporary obstacle.
  • Survival Instinct (Super): Enters a heightened state of awareness, increasing his attack power and defense.

Why He's Essential: Rick Grimes is the iconic leader of The Walking Dead, and his inclusion would bring a grounded and gritty element to the roster. His resourcefulness and tactical thinking would translate well into his gameplay.

Michonne

Gameplay Style: Agile/Melee. A character centered around quick strikes and mobility, overwhelming opponents with a flurry of katana attacks.

Special Moves:

  • Katana Slash: A quick and precise katana strike.
  • Running Slash: A dashing attack that covers a significant distance.
  • Walker Shield: Uses two walkers as shields, absorbing damage.
  • Katana Fury (Super): Unleashes a devastating series of katana strikes that can quickly decimate an opponent's health bar.
  • Why She's Essential: Michonne's katana skills and fierce independence make her a formidable fighter and a popular character. Her swift movements and precise attacks would make her a challenging but rewarding character to master.

    Negan

    Gameplay Style: Powerhouse/Bully. A character centered around intimidation and overwhelming force, using Lucille to control the flow of battle.

    Special Moves:

    • Lucille Swing: A powerful swing of his barbed-wire bat.
    • Lucille Slam: Slams Lucille into the ground, creating a shockwave.
    • Intimidation Taunt: Taunts his opponent, decreasing their attack power.
    • Lucille's Fury (Super): Unleashes a brutal barrage of attacks with Lucille, culminating in a devastating final blow.

    Why He's Essential: Negan's charismatic villainy and brutal fighting style make him a compelling antagonist and a popular character. His presence would add a layer of psychological warfare to the gameplay.

    Clementine

    Gameplay Style: Tactical/Survivalist. A character that relies on traps, gadgets, and strategic positioning to outsmart her opponents.

    Special Moves:

    • Knife Throw: Throws a knife at her opponent.
    • Bear Trap: Places a bear trap on the ground, immobilizing opponents.
    • Distraction: Throws a rock to distract opponents.
    • Survival Skills (Super): Uses her survival skills to gain a temporary advantage, such as increased speed or defense.

    Why She's Essential: Clementine's resilience and resourcefulness make her a compelling protagonist and a unique addition to the roster. Her gameplay would focus on outsmarting her opponents rather than relying on brute force.

    Beyond Invincible and The Walking Dead: Expanding the Roster

    While Invincible and The Walking Dead provide a strong foundation, the Skybound universe is much broader. Including characters from other Skybound properties would add even more variety and surprise to the roster.

    Science Dog

    Universe: Invincible

    Gameplay Style: Technical/Trickster. Relies on gadgets, misdirection, and unpredictable attacks. Think of him as a blend between Batman and Inspector Gadget.

    Special Moves:

    • Rocket Boots: Short bursts of aerial movement.
    • Laser Vision: Short-range laser beam.
    • Invisibility Cloak: Brief period of invisibility.
    • Gadget Barrage (Super): Unleashes a series of wacky gadgets in rapid succession.

    Why He's Essential: A fan-favorite character and a parody of superhero tropes, Science Dog would offer a comedic and unpredictable playstyle.

    Brit (Chris Castigliano)

    Universe: Invincible

    Gameplay Style: Defensive/Tank. Focuses on absorbing damage and punishing opponents who get too close. His powers make him incredibly resistant to damage, acting as an anchor to any team. An excellent choice when faced with aggressive opponents.

    Special Moves:

    • Stone Skin: Temporarily increases his defense.
    • Shockwave Punch: A powerful punch that creates a shockwave.
    • Ground Slam: Slams his fists into the ground, creating a tremor.
    • Immovable Object (Super): Becomes completely invulnerable for a short period.

    Why He's Essential: Brit's durability and resilience make him a formidable opponent and a valuable asset to any team.

    Hardcore

    Universe: Hardcore

    Gameplay Style: Adaptable/Morph. Can transform into different Hardcore soldiers, each with unique abilities and strengths.

    Special Moves: Varies depending on the form he is currently in.

    • Sentinel Form: High defense and powerful melee attacks.
    • Ranger Form: Long-range attacks and fast movement.
    • Bruiser Form: High damage output and grappling abilities.
    • Hardcore Shift (Super): Rapidly switches between different Hardcore forms, unleashing a barrage of attacks.

    Why He's Essential: Hardcore's shapeshifting abilities make him a versatile and unpredictable character, capable of adapting to any situation.

    Kanye West (From Kanye West's Dark Fantasy)

    Universe: Kanye West's Dark Fantasy Comic

    Gameplay Style: Unique/Artistic. Combines music-based attacks with artistic abilities.

    Special Moves:

    • Power Verse: A rapid-fire lyrical assault.
    • Heartbreak Anthem: A song that weakens opponents.
    • Creative Genius (Super): Creates a massive work of art that damages opponents.

    Why He's Essential: Kanye brings in another IP that Skybound currently manages. He's a wild card with creative abilities would make him a truly unique fighter.

    Gameplay Mechanics and Features

    Beyond the roster, the gameplay mechanics would be crucial to creating a successful Skybound fighting game. Some key features to consider include:

    • Tag Team Battles: 2v2 or 3v3 battles would allow players to experiment with different character combinations and strategies.
    • Assist Attacks: Calling in a teammate for a quick assist attack could add another layer of depth to the gameplay.
    • Super Moves: Over-the-top special moves that showcase the characters' unique powers and abilities.
    • Environmental Interactions: Stages based on iconic locations from the Skybound universe could feature interactive elements, such as destructible environments or traps.
    • Story Mode: A story mode that explores the lore of the Skybound universe and features unique character interactions and rivalries.
    • Online Multiplayer: Robust online multiplayer modes, including ranked and unranked matches, would ensure that players can compete against each other for years to come.
    • Cross-Platform Play: Allowing players on different platforms to compete against each other would expand the player base and foster a stronger community.

    Potential DLC Characters and Expansions

    The initial roster would only be the beginning. DLC characters and expansions could introduce even more characters from the Skybound universe, as well as new gameplay mechanics and features.

    Some potential DLC characters could include:

    • Allen the Alien (Invincible)
    • Cecil Stedman (Invincible)
    • Conquest (Invincible)
    • Princess Olaide (Birthright)
    • Nathan Cole (Manifest Destiny)
    • Lee Everett (The Walking Dead Game)

    The Future of Skybound Fighting Games

    A Skybound fighting game has the potential to be a major success, bringing together a diverse range of characters and universes into a single, exciting experience. By focusing on engaging gameplay, compelling storytelling, and a robust online community, Skybound could create a fighting game that appeals to both casual and hardcore players alike. The potential for crossovers and unexpected character interactions is immense, and the existing fanbases for each property are already eager to see their favorite characters in a new light.

    Addressing Potential Challenges

    Developing a successful fighting game isn't without its challenges. Balancing the roster, ensuring fair gameplay, and maintaining player engagement are all crucial factors.

    • Character Balancing: Ensuring that each character is viable and competitive is essential. Constant balancing updates and player feedback would be necessary.
    • Netcode: A smooth and reliable online experience is crucial for a fighting game's success. Investing in high-quality netcode is a must.
    • Content Updates: Regularly releasing new characters, stages, and gameplay features would keep players engaged and coming back for more.
    • Community Management: Actively engaging with the community, listening to feedback, and addressing concerns would be crucial for fostering a positive and supportive environment.

    A Skybound fighting game presents a unique opportunity to create something truly special. By leveraging the company's diverse library of characters and universes, and by focusing on engaging gameplay and a strong online community, Skybound could deliver a fighting game that stands out from the crowd and appeals to a wide audience. Imagine the possibilities: Invincible facing off against Rick Grimes, Clementine teaming up with Atom Eve, and Battle Beast clashing with Negan. The potential for epic battles and unforgettable moments is endless.

    The creation of a Skybound fighting game, while hypothetical, is a thrilling thought experiment. It allows us to explore the depth and breadth of the Skybound universe, imagining how these iconic characters would interact and clash in a competitive environment. From the superpowered Viltrumites to the resilient survivors of The Walking Dead, each character brings a unique set of skills and abilities to the table, creating a diverse and engaging roster.

    Ultimately, the success of a Skybound fighting game would depend on its ability to capture the essence of each property while creating a cohesive and balanced gameplay experience. By carefully considering character design, gameplay mechanics, and community engagement, Skybound could create a fighting game that not only appeals to existing fans but also attracts new players to its ever-expanding universe.

    This article provides a potential framework for what a Skybound fighting game could look like. The roster, gameplay mechanics, and DLC ideas are just starting points, but they illustrate the vast potential of this concept. With careful planning, skillful execution, and a commitment to community engagement, a Skybound fighting game could become a major success, bringing together fans from all corners of the Skybound universe.